Rough Rush @Stockholm School of Economics

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Rough Rush @Stockholm School of Economics

Rocknight Studios hosted a Rough Rush tournament @SSE Riga for students. There were 20 participants, very diverse crowd - guys and gals, Latvians, Lithuanians, Estonian, Russians, hardcore and casual gamers even non-gamers... However, at the end three outstanding players emerged. Their skill was only trumped by their effortless endeavor to become the winner.

3rd place

Eimantas the Big Man Valančius from Lithuania tried hard and secured third place, proudly wearing Rocknight beanie and holding his companion in this intense fight and third place prize.

23 356 points in finals

23 356 points in finals

2nd place

Eugene the Master Naumovs had played Rough Rush only a couple of times, but his outstanding reflexes and determination to be the best threw him right into the finals, where he met his arch nemesis Gytis Ninjitis Činčius. Unfortunately for the Master, some chick disturbed his run by making him go to lectures, which did damage to his unbelievable performance and he had to give up hopes of being the winner... still proud for second place!

76836 points in finals

76836 points in finals

1st place

Gytis Ninjitis Činčius managed not only to take the victory for Lithuanians, but did it by beating all highscores. Ninjitis was the most hardworking player during the tournament and it payed back with amazing final run, which secured him first place and enough alcohol for the weekend. He was proudly wearing Rocknight beanie, as well as showing off his spoil.

84572 points in finals

84572 points in finals

Thank you for participation everyone! 

Rocknight team hopes you had a great time and intense experiences playing Rough Rush

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The track of the third District is Out!

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The track of the third District is Out!

And here we go, the audio track for the third district engulfs listener into deep atmospheric dream. It keeps up tempo, it rises and drops.
The track is harmonious and rich in detail. It creates an electronic orchestra by layering synthesizers. 
It rises the bar of quality for the future tracks.

 


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The second music track is awesome!

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The second music track is awesome!

Sooo, here comes the second music track. This time every note is mein! But yeah, the idea was to make a moody atmosphere not only for some tunnel. but for more open space, than in the previous district, as well. Tempo is ramped up, but anthem is there, just as in the previous track. Get ready for a war! Leave no enemy standing!


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OST is out!

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OST is out!

Hey yo people! I am taking a break form coding and am releasing the first music track from the game. This track experienced heavy use of Apple loops. But hopefully it will get you pumped for the intensity, which is our game! If you wanna dive deeper into the details, don't hesitate to ask questions! I see you at the next piece or even sooner!

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